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Memoirs of Your Local Small-time Villainess
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SUMMARY
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An editor at the prime of her lifeand with maybe just a little too much free timefinds herself waking up in one of her favorite RPGs with no clue as to what's going on or how to get back home.This might be the part where others rejoice over getting whisked away to a world of wizards and magic, but she certainly doesn't think it's anything to celebrate about.After all, she woke up in the body of a small-time villain with some severe personality issues.
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CHAPTERS (330)
- C.326 - Awkward sistersNEW
- C.325 - Plays
- C.324 - First stops
- C.323 - Old chidings
- C.322 - Mounting alliances
- C.321 - Warded warnings
- C.320Memoirs - Helicopter parents
- C.319 - Divine what?
- C.318 - The S is for Soft and Sappy
- C.317 - The endless grind
- C.316 - Sleeping belle
- C.315 - Shiny persuades
- C.314 - How many arch wizards does it take to...?
- C.313 - An inquiry
- C.312 - Old journals
- C.311 - Worn weary wizards
- C.310 - What’s left behind
- C.309 - A teacher’s farewell
- C.308 - Baptism
- C.307 - A forgotten meadow
- C.306 - A teacher’s help
- C.305 - Past and to the future
- C.304 - Doubles
- C.303 - Anomaly
- C.302 - Meet the Hartfords
- C.301 - Facing off against the villainess
- C.300 - Noble echoes
- C.299 - Vail
- C.298 - Burning nights
- C.297 - Standards
- C.296 - New-old meadows
- C.295 - Battlefields
- C.294 - Conversations with oneself
- C.293 - Army hearings
- C.292 - Whatever does she feed them!?
- C.291 - Extrications
- C.290 - The other end
- C.289 - What you find in the mirror
- C.288 - Relations
- C.287 - Payback
- C.286 - An...unfamiliar meadow?
- C.285 - The Hall of Echoes
- C.284 - Echoing warnings
- C.283 - Remuneration
- C.282 - Tropical Isle returns
- C.281 - Taking off again
- C.280 - Overdue hellos
- C.279 - Catching up with the Hartfords
- C.278 - Who are you, again?
- C.277 - Heated recaps
- C.276 - And the list grows
- C.275 - Two deacons in one
- C.274 - Conclusions
- C.273 - This princess is in the right castle
- C.272 - Some slight trespassing
- C.271 - Crowning achievements
- C.270 - Unexpected concerns
- C.269 - Behind the mask
- C.268 - Motioning
- C.267 - Questioning
- C.266 - Ugh, politics
- C.265 - Connections new and old
- C.264 - The *mingling*
- C.263 - Imperial banquets
- C.262 - talkative priests
- C.261 - Be thou my flame
- C.260 - Multi-faceted foes
- C.259 - The House of Fire
- C.258 - Pit-stops
- C.257 - Arrayed for success
- C.256 - Don’t quit the grind
- C.255 - Left in the attic
- C.254 - Elderly offers
- C.253 - Sibling affection
- C.252 - Tensions
- C.251 - Mixed news
- C.250 - Brewing storms
- C.249 - Crisis
- C.248 - Disruptions
- C.247 - Legacy
- C.246 - Inheritance
- C.245 - Odd signs
- C.244 - Cranky librarians
- C.243 - The Veiled Library
- C.242 - Naturals
- C.241 - Nice views
- C.240 - Politics
- C.239 - The inner sanctum
- C.12 - Introspections
- C.11 - Negotiation? Extortion? What’s the difference?
- C.10 - Gang fights
- C.9 - Aviaries and sewers
- C.8 - The wrong kind of raid
- C.7 - Arcane thermodynamics
- C.6 - Who runs dungeons for the experience?
- C.5 - Spooky scary skeletons
- C.4 - Swords & Shields
- C.3 - Business time
- C.2 - Good ol’ magic
- C.1 - New Game+
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